Eurogamer Reviews The Last of Us Part II Remastered

Performance Analysis of Eurogamer’s In-Depth Review of The Last of Us Part II Remastered reveals a comprehensive look at the enhancements made for both PC and PS5.

This article will delve into the remaster’s striking graphics, the inclusion of ultrawide support, and its performance modes that aim to deliver a near-locked 60fps experience.

We will also explore the PC version’s improvements compared to its predecessor, while acknowledging the persistent challenges it faces, such as high GPU demands and frame-time inconsistencies.

Overall, this review underscores how the remaster succeeds while highlighting opportunities for further refinement.

Review Scope and Editorial Focus

Eurogamer approaches its evaluation of The Last of Us Part II Remastered with a sharp editorial lens, aiming not only to assess graphical enhancements but also to deliver a comprehensive technical breakdown that reflects modern gaming expectations.

Focused on both PC and PS5 versions, their analysis highlights notable upgrades like ultrawide support, improved geometry, and refined performance modes that maintain a near-locked 60fps on PS5.

However, Eurogamer’s performance analysis goes further by scrutinizing the PC port, where although the game fares better than its predecessor, systemic flaws persist.

These include excessive GPU demands and inconsistent frame pacing, raising questions regarding optimization.

Offering a well-balanced perspective, Alex Battaglia and Oliver Mackenzie emphasize the strengths in artistry and animation while addressing key bottlenecks in system scalability.

For a deeper breakdown of their visual and technical assessments, explore Eurogamer’s detailed coverage of the PC version of The Last of Us Part II Remastered and their PS5 tech review

Graphical Fidelity and Display Upgrades

Eurogamer highlights the impressive graphical fidelity of The Last of Us Part II Remastered, noting significant improvements in textures and lighting that enhance the game’s atmospheric depth.

The resolution has been elevated, offering players a sharper and more immersive visual experience, particularly on high-end displays.

Additionally, the introduction of ultrawide monitor support on PC allows players to enjoy a broader field of view, further amplifying the sense of immersion in this beautifully crafted world.

Texture, Lighting, and Resolution Enhancements

A standout improvement in The Last of Us Part II Remastered is the enhanced texture fidelity, with distant terrain and environmental surfaces exhibiting less blur due to upgraded texture filtering.

These refined assets bring increased realism to foliage, clothing, and skin, which now display more convincing fine detail.

Simultaneously, important lighting refinements contribute to more natural global illumination, boosting ambient bounce and shadow interplay.

Moreover, the game targets a dynamic 1440p resolution in performance mode, consistently delivering near-locked 60fps.

Combined, these enhancements make every scene feel dramatically more vivid and tactically impactful across environments.

Ultrawide and HDR Implementation

Eurogamer highlights the enhanced immersion provided by The Last of Us Part II Remastered’s PC version thanks to its detailed ultrawide and HDR implementation.

Native support for 21:9 and 32:9 resolutions not only removes black bars but also delivers meaningful framing enhancements during both gameplay and cinematics.

Moreover, the finely tuned HDR adds superior contrast depth, enriching the post-apocalyptic aesthetic.

According to Digital Foundry’s analysis, these features elevate the experience beyond console counterparts.

  • Cinematic field-of-view for more engaging cut-scenes
  • Expanded peripheral awareness enhancing stealth gameplay
  • Precision HDR tuning for lifelike lighting and shadow accuracy

PS5 Performance Breakdown

The PS5 has made significant strides in performance, and a careful analysis of its capabilities reveals key insights.

Eurogamer’s data sheds light on frame-rate consistency, loading times, and controller latency, offering a comprehensive look at user experience.

Understanding these metrics is essential for gamers looking to maximize their experience on this powerful system.

Fidelity vs Performance Considerations

When comparing the two visual modes in The Last of Us Part II Remastered on PS5, Eurogamer highlights the significant trade-offs between fidelity and performance.

The Fidelity mode delivers sharper visuals, pushing higher resolutions and fuller detail presentation but remains locked at 30fps.

On the other hand, Performance mode targets a smooth 60fps with slightly reduced image quality.

According to their analysis, Eurogamer’s PC analysis, the title displays unusual GPU scaling behavior, where better cards yield modest improvements due to engine limitations and optimization issues.

This shows that hardware alone doesn’t guarantee smooth performance, and further polish is needed to meet expected standards.

Frame-Time Irregularities

The Last of Us Part II Remastered

on PC suffers from frame-time irregularities that significantly affect visual smoothness, despite an otherwise strong technical showing.

According to Eurogamer’s in-depth analysis, players experience frequent frame-time spikes reaching over 25ms, and occasionally above 33.

3ms, which disrupt fluid gameplay even when average frame rates are high.

These anomalies occur even on high-end setups, revealing underlying optimization issues.

One critical concern is the game’s shader compilation behavior, likely contributing to irregular frame pacing.

Ultimately, these spikes make gameplay feel jerky, especially during fast camera movements, leading to a noticeable drop in responsiveness and perceived performance.

Eurogamer’s Verdict and Future Prospects

Eurogamer acknowledges that The Last of Us Part II Remastered on PS5 delivers a visually refined and performance-stable experience.

Its improved foliage rendering, reduced pop-in, and enhanced lighting contribute to a deeper immersion.

The locked 60fps performance mode, solid DualSense integration, and new roguelike mode create a more engaging and responsive gameplay flow.

Additionally, native ultrawide support and upgraded visual assets complement cinematic fidelity, enhancing both cinematic and gameplay moments.

These features justify the remaster’s release, especially for fresh audiences or returning players seeking better technical polish.

Still, Eurogamer points out that the PC version reveals lingering technical burdens.

Even moderate presets demand high-end hardware, and frame-time spikes persist, highlighting systemic inefficiencies:

  • Refine streaming
  • Optimize GPU scaling
  • Fix frame pacing consistency

The potential for future updates makes the remaster a promising, but not yet perfect, iteration

In conclusion, while The Last of Us Part II Remastered showcases significant upgrades in graphics and performance, it also presents ongoing issues, particularly on PC.

These findings suggest that, despite its accomplishments, there is still room for enhancement in future updates.

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